Really like the direction you’ve taken with the new studio.
Not 100% sure if this is a bug or a feature. Based on previous studio behavior I am guessing bug.
One issue I’ve run into is that if you create a screen for an entity and that screen already exists, you get a “resolve conflict window” which let’s you adjust the various names. If you don’t adjust the name and hit the “Ok” button, I would expect it to overwrite the existing screen with the new one. It doesn’t do this and instead does nothing if the names aren’t made different.